Unit 3 Why do you like koalas? 導學案 ( P18-18)
設計說明:用學生熟悉的歌曲doremi 引出動物。整節課設計成闖關游戲,成為我們動物園最棒的動物管理員, 最大限度的激起學生的興趣。
step2. guessing
t:a good zoo keeper must be familiar with all kinds of animals. first, we want to know if you can name these animals. i/ll show you many pictures of animals, but it’s not a whole picture, only a part of the animal. try to guess what animal it is.
t: show the pictures of the animals to the ss, let them guess. the eight kinds of animals are all listed.
設計說明:stage 1 can you name these animals? 第一關設計的是根據動物的某個部位猜測是哪一種動物,復習單元中的八種動物并要求學生spell it out. 學生們的積極性空前高漲,對于猜圖游戲,有時他們比較熟悉的動物,即使班級中基礎不是很好的學生也饒有興趣,既可以訓練學生的觀察力和記憶力,同時又不知不覺操練了新單詞,鼓勵他們開口說英語。
step2 looking and matching
t: you did a very good job in stage 1, maybe stage 2 is a bit difficult. are you ready? let’s go! in stage 2, you should tell me where these animals come from.
設計說明:stage 2 do you know these animals come from? 第二關設計的是 你知道這些動物來自于那里嗎?讓學生操練兩個句型,where are they from? where do they come from? 喚起學生對以前學的國家、大洲的名詞的記憶。當學生完成一關的任務后,教師會讓播放一段掌聲,良好的評價更能激勵學生們向前進!
step 3 asking and answering
t: in this stage, we want to know if you can feed the animals well. i think a good zoo keeper must give the right food to the animals, so look carefully and make your decision.
ask the ss work in pairs to make a dialogue about their favorite animals.
a: what’s your favorite animal?
b: ... are my favorite animals
a: why do you like them?
b: because they are very/kind of ….
a: what other animals do you like?
b: i like …..
a: why?
b: because i think they’re ….
設計說明:stage 3 do you know what they like? 要成為一名好的動物管理員,必須知道給動物們投喂正確的食物。 配對游戲培養學生的觀察思維能力,學生眼、耳、腦并用,激發學習潛能。what do they like eating? 設計成chain practice, 把話語權還給學生, 學生是活動的主體。學生操練 “what do they like ? what is your favorite animal? why do you like them? what other aniamls do you like?” 在這一活動中,待學生能熟練使用動物名詞和形容詞后,加入句型的練習,使枯燥的對話操練變得有血有肉,豐富多彩。