Module 1 Using my five sense
ⅲ post-task activity
1. listen to the cassette and read after it.
2. practise in two and look at the picture. retell the story.6
3. blackboard design:
sleeping eating chasing jumping running
in the basket beside the cat
behind the mouse on the door
under the chair in the hole
ⅳ assignmnet
1. recite “the cat and the mouse”
2. written.
answer the above questions.
summarize :
個別學生basket的讀音有困難,大部分學生能朗讀和表演這個故事,有一些學生特別優秀,能改編故事并表演出來,非常棒。
unit 3 what can you feel ?
teaching contents: p10-p13
teaching aims:
1. learners make and match cards for the ‘touch and feel’ game
2. learners play the game in groups
3. learners talk about opposites using classmate objects
4. learners make cards for the ‘opposites’ game and play the game in pairs
5. learners collect objects in class and play the guessing game in groups
6. learners read and act the story about kitty’s rabbit
teaching focus
1.using imperatives to give instructions.
e.g. touch the window.
2.asking yes / no questions to obtain simple responses.
e.g. is it hat?
3.using predicative adjectives to describe things.
e.g. it’s blunt.
4.using imperatives to give instructions.
e.g. touch the window.
5.asking yes / no questions to obtain simple responses.
e.g. is it hat?
6.using predicative adjectives to describe things.
e.g. it’s blunt.
7.using imperatives to five instructions.
e.g. danny, put your pencil in the bag.
8.asking “wh” questions to find out which person something belong to.
e.g. whose balloon is this?
9.asking “wh” questions to find out various kind of specific information about a thing. e.g. what is it?
10.using predicative adjectives to describe things.
e.g. it’s smooth.
11.asking “wh” questions to find out the positions.
e.g. where’s my rabbit?
12.asking yes / no questions to obtain simple responses.
e.g. is it under your desk?
teaching time: 4 periods
first
teaching contents:p10
teaching aims:
learners make and match cards for the ‘touch and feel’ game
learners play the game in groups
language focus:
1.using nouns to identify animals.
e.g. donkey
2.using imperatives to give instructions.
e.g. feel the donkey.
teaching type: new
materials:
cassette. cassette player.
sissors and blutac.